Programme Specification
DS MA User Experience Design (2019 entry)
Academic Year: 2020/21
This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if full advantage is taken of the learning opportunities that are provided.
This specification applies to delivery of the programme in the Academic Year indicated above. Prospective students reviewing this information for a later year of study should be aware that these details are subject to change as outlined in our .
This specification should be read in conjunction with:
- Reg. XXI (Postgraduate Awards) (see
- The teaching, learning and assessment strategies used at ÌìÌÃÊÓƵ (available soon)
- What makes ÌìÌÃÊÓƵ programmes and its graduates distinctive (available soon)
- Summary
- Programme aims
- Learning outcomes
- Programme structure
- Progression and weighting
Programme summary
Awarding body/institution | ÌìÌÃÊÓƵ |
Teaching institution (if different) | |
Owning school/department | ÌìÌÃÊÓƵ Design School - pre 2019 |
Details of accreditation by a professional/statutory body | |
Final award | MA |
Programme title | User Experience Design (MA)/ |
Programme code | DSPT07, 08 |
Length of programme | 1 year Full-time or 4 years Part-time |
UCAS code | N/A |
Admissions criteria | Full Time MA User Experience Design - Part Time MA User Experience Design - |
Date at which the programme specification was published |
1. Programme Aims
(a) To enable technical or design graduates to advance their knowledge and skills to level 7.
(b) To enable technical or design graduates to develop their knowledge in a focussed way, through the choice of specialised routes through the course, to improve their effectiveness as designers.
(c) To enable technical or design graduates to undertake a substantial design and evaluation project with a focus on a particular area of design.
2. Relevant subject benchmark statements and other external and internal reference points used to inform programme outcomes:
Subject benchmark statement (No PGT Design SBS)
Architecture shares many characteristics
The subject benchmark statement seeks to encapsulate the nature of a rich and diverse academic discipline.
“The creative activity of design that lies at the core of “Design” education is
characterised by diversity of method, theoretical underpinning and aesthetic expression.
The contested nature of design gives rise through debate to the advancement of the
subject. Design is a complex process that brings together creative conception and
highly pragmatic detailed development, and is closely related to other important aspects
of “Design” study: technology and environment; cultural context; management,
practice and law; and communication. It is, therefore, the interaction of ideas, intentions
and operations that gives “Design” its distinctive character and allows for the variety
of university programmes………………………………………” QAA
3. Programme Learning Outcomes
3.1 Knowledge and Understanding
On successful completion of this programme, students should be able to demonstrate knowledge and understanding of:
K1 – current problems and/or new insights of their academic discipline;
K2 – techniques applicable to their own subject area;
K3 – sustainable solutions to problems and have strategies for being creative, innovative and overcoming difficulties by employing their knowledge in a flexible manner;
K4 – the major arguments and issues in User Experience Design practice; appropriate research methods; relevant business and enterprise impactions of user experience design
3.2 Skills and other attributes
a. Subject-specific cognitive skills:
On successful completion of this programme, students should be able to:
C1 – advance their knowledge and critical understanding in the relevant area and to develop new skills appropriate to level 7 achievement;
C2 – develop and apply decision-making strategies in complex and unpredictable situations;
C3 – identify with, respond to and critically reflect upon the opportunities and dynamics for learning with their peers and other external contexts;
C4 – act autonomously in planning and in implementing tasks.
C5 – Interpret User Experience techniques and apply human behaviour data to resolving design problems;
b. Subject-specific practical skills:
On successful completion of this programme, students should be able to:
P1 – the ability to use a range of techniques and research methods applicable to advanced scholarship in the subject relevant to the discipline;
P2 – develop and employ rational, pragmatic and practical steps necessary for a concept to become reality;
P3 – demonstrate numeracy, computer literacy and attention to detail when dealing with specific software tools;
P4 – the ability to create and iteratively evaluate interactive product and service concepts;
c. Key transferable skills:
On successful completion of this programme, students should be able demonstrate transferable skills in:
T1 – professionalism – including acting professionally in accordance with ethical proprieties;
T2 – problem solving – including clarification of questions, consideration of alternative solutions and evaluation of outcomes;
T3 – communication – including visual, written and oral presentation and discussions;
T4 – management – including self-learning, and project and time management;
T5 – methods and methodologies applicable to teamwork;
T6 – communicate ideas, concepts, theories and arguments with different audiences through a range of practical methods and outcomes including visual, written and oral.
4. Programme structure
In the following table, ‘c’ indicates a compulsory module.
Code |
Module title |
Modular weight |
Semester |
User Experience Design (DSPT07 – FT)
|
User Experience Design (DSPT08 – PT) |
DSP802 |
Design for Behaviour Change |
15 |
1 |
c |
c |
DSP851 |
Design Research Methods |
15 |
1 |
c |
c |
DSP811* |
Industry Project |
30 |
2 |
c |
c |
DSP812* |
Industry Project |
30 |
2 |
c |
c |
DSP831 |
Experience Design |
15 |
1 |
c |
c |
DSP832 |
Usability, Principles and Practice |
15 |
1 |
c |
c |
DSP834 |
Service Design for Social Innovation |
30 |
2 |
c |
|
DSP836 |
Service Design for Social Innovation |
30 |
2 |
|
c |
DSP866 |
User Experience Design Major Project |
60 |
2+3 |
c |
c |
*Students must select from either DSP811 or DSP812 dependent upon the nature of the method they will undertake the brief.
5. Criteria for Progression and Degree Award
In order to be eligible for an award, candidates must meet the requirements specified in Regulation XXI.
6. Relative Weighting of Parts of the Programme for the purposes of Final Degree Classification
Programme Specification
DS MSc Ergonomics and Human Factors
Academic Year: 2020/21
This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if full advantage is taken of the learning opportunities that are provided.
This specification applies to delivery of the programme in the Academic Year indicated above. Prospective students reviewing this information for a later year of study should be aware that these details are subject to change as outlined in our .
This specification should be read in conjunction with:
- Reg. XXI (Postgraduate Awards) (see
- The teaching, learning and assessment strategies used at ÌìÌÃÊÓƵ (available soon)
- What makes ÌìÌÃÊÓƵ programmes and its graduates distinctive (available soon)
- Summary
- Programme aims
- Learning outcomes
- Programme structure
- Progression and weighting
Programme summary
Awarding body/institution | ÌìÌÃÊÓƵ |
Teaching institution (if different) | |
Owning school/department | School of Design and Creative Arts |
Details of accreditation by a professional/statutory body | |
Final award | MSc, PGDip, PGCert |
Programme title | Ergonomics and Human Factors |
Programme code | DSPT30 – Full Time, DSPT31 – Part Time |
Length of programme | MSc – Typically 1 year full time, 3 years part time |
UCAS code | |
Admissions criteria | |
Date at which the programme specification was published |
1. Programme Aims
The programme is designed to provide a comprehensive grounding to all aspects of Ergonomics and Human Factors, with attention to cognitive and physical aspects of systems, drawing on the world-leading research and expertise within the School of Design and Creative Arts. The programme aims:
- To foster an intellectual understanding of the field of Ergonomics and Human Factors, and mastery of vocational and professional skills, enabling students to reflect maturely on the intricate connections between theory and practice.
- To develop students’ core competencies in critical thinking and scientific investigation, to enable them to become independent Ergonomics and Human Factors scholars/practitioners.
- To provide opportunities for students to apply Ergonomics and Human Factors competencies within a range of sectors, through practice-based learning and involvement in projects.
2. Relevant subject benchmark statements and other external and internal reference points used to inform programme outcomes:
- The QAA Framework for Higher Education Qualifications (FHEQ);
- Requirements of the Chartered Institute of Ergonomics and Human Factors which undertakes monitoring, and performs a full review of the programme periodically;
- Requirements of the International Ergonomics Association;
- Requirements of the professional body ‘National Back Exchange’ for the Ergonomics and Human Factors for Health and Community Care specialist pathway.
3. Programme Learning Outcomes
3.1 Knowledge and Understanding
On successful completion of this programme, students should be able to demonstrate comprehensive knowledge and understanding of:
PG Cert
K1 Psychological aspects of ergonomics and human factors: introduction to cognitive psychology;
K2 Physical aspects of ergonomics and human factors: including anthropometry, physical workplace assessment and related methods, informed by knowledge of biomechanics, anatomy and physiology;
K3 Design ergonomics and human factors: introduction to practical aspects of design for human use, including equipment and products, the workplace and systems;
K4 Systems Ergonomics and human factors;
PG Dip
K5 Experimental design and data interpretation: experimental design and analysis, qualitative methods, quantitative methods, methods and issues concerned with understanding the needs of users;
MSc
K6 Complex aspects of human function and interaction with products, equipment, environments and systems, within the context of a chosen specialist pathway;
K7 A critical awareness of current ergonomics and human factors problems, within the context of a chosen specialist pathway.
3.2 Skills and other attributes
a. Subject-specific cognitive skills:
On successful completion of this programme, students should be able to:
PG Cert
C1 Demonstrate competence in ergonomics and human factors problem-solving skills;
C2 Demonstrate evidence-based reasoning and make critical judgements about ergonomics and human factors issues;
C3 Apply understanding/knowledge of ethics in the context of ergonomics and human factors as a discipline and demonstrate this in relation to their own work;
PG Dip
C4 Find, assess, abstract and synthesise ergonomics and human factors evidence from a variety of sources, including detection of patterns and evaluation of significance in relevant data;
C5 Analyse and present with confidence, quantitative and qualitative evidence;
MSc
C6 Critically evaluate current research and advanced scholarship within the context of a chosen specialist pathway;
C7 Evaluate methodologies and develop critiques of them and, where appropriate, propose new hypotheses for the chosen specialist pathway.
b. Subject-specific practical skills:
On successful completion of this programme, students should, in the context of the programme, be able to:
PG Cert
P1 Observe, record accurately and give an objective account of human action in both laboratory and real-world settings;
P2 Communicate ergonomics and human factors concepts, information and requirements in a variety of forms, both in writing and orally and for different audiences;
PG Dip
P3 Design and execute an experiment, which compares behaviour or experience under at least two conditions of at least one experimental variable;
P4 Collect and organise quantitative and qualitative data, undertake appropriate analyses, and abstract and interpret relevant information;
MSc
P5 Apply knowledge and techniques systematically to the analysis and solution of complex ergonomics and human factors problems, within the context of a chosen specialist pathway.
c. Key transferable skills:
On successful completion of this programme, students should be able to:
PG Cert
T1 Numeracy: collect data in numerical form, present it in tables and graphs, and analyse it with a range of statistical tools;
T2 Problem Solving: clarify questions, consider alternative solutions and evaluate outcomes;
T3 Teamwork: share responsibility for a task with others; agree common goals and methods to achieve them; co-ordinate the use of common resources;
PG Dip
T4 Information Analysis & Interpretation: use instructional material (eg, experimental demonstrations) and research tools (eg,. Statistical packages) on computers, and search for relevant material on the internet;
T5 Management Skills: manage a project, including its interfaces with its context; control meetings, write reports, demonstrate key skills, understand training and skills issues;
MSc
T6 Decision making: assess and evaluate information in complex and unpredictable situations;
T7 Independent learning: exercise the initiative and personal responsibility required for continuing professional development;
T8 Self-direction and originality: act autonomously and creatively in project planning and tackling and solving problems.
4. Programme structure
4.1 TAUGHT MODULES
This programme enables students to choose to study from either a broad Ergonomics and Human Factors curriculum or one of four specialist pathways: Transport, Inclusive Design, Health & Community Care, Patient Safety. The specialist pathways share common core Ergonomics and Human Factors content, with a prescribed combination of relevant modules forming each pathway. For the MSc, the programme culminates in the application of acquired knowledge and skills to a research project which, for the pathways, has a specialist topic.
4.1.1 Ergonomics & Human Factors
This core programme is designed to provide a broad ergonomics and human factors education including, dependent on the level of study, a choice of optional modules and a project to facilitate in-depth study.
Compulsory modules – Semester 1
Code |
Title |
Credits |
DSP101 |
Cognitive Ergonomics |
15 |
DSP103 |
Physical Ergonomics |
15 |
DSP106 |
Data Collection and Analysis |
15 |
Compulsory modules – Semester 1& 2
Code |
Title |
Credits |
DSP105 |
Occupational Ergonomics |
15 |
Compulsory modules – Semester 2
Code |
Title |
Credits |
DSP102 |
Human Factors and Systems |
15 |
Compulsory modules – Semester 2 & 3
Code |
Title |
Credits |
DSP100 |
Project |
60 |
Optional modules - PGDip/MSc only (Students should select modules totalling 45 credits)
Semester 1
Code |
Title |
Credits |
DSP118 |
Interaction and User Experience Design |
15 |
Semester 2
Code |
Title |
Credits |
DSP104 |
Environmental Ergonomics |
15 |
DSP114 |
Inclusive Design for Products and Services |
15 |
DSP119 |
Healthcare Ergonomics and Patient Safety |
15 |
DSP120 |
Patient Handling for Health and Community Care |
15 |
DSP121 |
Transport Safety |
15 |
4.1.1.1 PG Cert
To be considered for the award of PG Cert in Ergonomics & Human Factors, students will be required to successfully complete modules; DSP101, DSP102, DSP103. DSP105.
4.1.1.2 PG Dip
To be considered for the award of PG Dip in Ergonomics & Human Factors, students will be required to successfully complete modules; DSP101, DSP102, DSP103. DSP105, DSP106 with 45 optional credit modules from the list above.
4.1.2.3 MSc Project
The project must be in a chosen topic area appropriate to Ergonomics & Human Factors.
4.1.1.4 Part-time Study
Part time study for the MSc award is typically studied over a 3 year period. Typically, this programme would be structured as follows:
- Year One (PG Cert) - 60 credits
Semester One: DSP101, DSP103,
Semester One and Two: DSP105
Semester Two: DSP102
- Year Two (PG Dip)– consists of 60 credits, of which 45 credits are optional, Students must select 3 of 4 optional modules.
Semester One: DSP106, DSP118 (optional)
Semester Two: DSP104 (optional), DSP114 (optional), DSP119 (optional), DSP120 (optional) DSP121 (optional)
- Year Three (MSc)
DSP110 - Project
4.1.2 Ergonomics & Human Factors in Transport specialist pathway
This specialist pathway is designed to provide an ergonomics and human factors education focusing on design and use of vehicles within a systems context. For the MSc, this includes an ergonomics and human factors in transport specialist project, to facilitate in-depth study.
Compulsory modules - Semester 1
Code |
Title |
Credits |
DSP101 |
Cognitive Ergonomics |
15 |
DSP103 |
Physical Ergonomics |
15 |
DSP106 |
Data Collection and Analysis |
15 |
DSP118 |
Human Computer Interaction |
15 |
Compulsory modules – Semester 1& 2
Code |
Title |
Credits |
DSP105 |
Occupational Ergonomics |
15 |
Compulsory Modules – Semester 2
Code |
Title |
Credits |
DSP102 |
Human Factors and Systems |
15 |
DSP104 |
Environmental Ergonomics |
15 |
DSP121 |
Transport Safety |
15 |
Compulsory modules – Semester 2 & 3
Code |
Title |
Credits |
DSP100 |
Project |
60 |
4.1.2.1 PG Cert
To be considered for the award of PG Cert within the Human Factors in Transport specialist pathway, students will be required to successfully complete modules; DSP101, DSP103, DSP105. DSP121.
4.1.2.2 PG Dip
To be considered for the award of PG Dip within the Human Factors in Transport specialist pathway, students will be required to successfully complete modules DSP101, DSP102, DSP103, DSP104. DSP105, DSP106, DSP118, DSP121.
4.1.2.3 MSc Project
The project must be in a topic area appropriate to the Ergonomics & Human Factors in Transport specialist pathway.
4.1.2.4 Part-time Study
Part time study for the MSc award is typically studied over a 3 year period. Typically, this pathway of the programme would be structured as follows:
- Year One (PG Cert) - 60 credits
Semester One: DSP101, DSP103,
Semester One and Two: DSP105
Semester Two: DSP121
- Year Two (PG Dip) – 60 credits
Semester One: DSP106, DSP118
Semester Two: DSP102, DSP104
- Year Three (MSc)
DSP110 - Project
4.1.3 Ergonomics & Human Factors for Inclusive Design specialist pathway
This specialist pathway is designed to provide an ergonomics and human factors education focusing on human diversity in design applications, including systems, workplaces and artefacts, information and communications devices. For the MSc, this includes an ergonomics and human factors for inclusive design specialist project, to facilitate in-depth study.
Compulsory Modules – Semester 1
Code |
Title |
Credits |
DSP101 |
Cognitive Ergonomics |
15 |
DSP103 |
Physical Ergonomics |
15 |
DSP106 |
Data Collection and Analysis |
15 |
DSP118 |
Interaction and User Experience Design |
15 |
Compulsory modules – Semester 1& 2
Code |
Title |
Credits |
DSP105 |
Occupational Ergonomics |
15 |
Compulsory Modules – Semester 2
Code |
Title |
Credits |
DSP102 |
Human Factors and Systems |
15 |
DSP104 |
Environmental Ergonomics |
15 |
DSP114 |
Inclusive Design for Products and Services |
15 |
Compulsory modules – Semester 2 & 3
Code |
Title |
Credits |
DSP100 |
Project |
60 |
4.1.3.1 PG Cert
To be considered for the award of PG Cert within the Ergonomics and Human Factors for Inclusive Design specialist pathway, students will be required to successfully complete modules; DSP101, DSP103, DSP105. DSP114.
4.1.3.2 PG Dip
To be considered for the award of PG Dip within the Ergonomics and Human Factors for Inclusive Design specialist pathway, students will be required to successfully complete modules DSP101, DSP102, DSP103, DSP104. DSP105, DSP106, DSP114, DSP118.
4.1.2.3 MSc Project
The project must be in a topic area appropriate to the Ergonomics & Human Factors for Inclusive Design specialist pathway.
4.1.3.4 Part-time Study
Part time study for the MSc award is typically studied over a 3 year period. Typically, this pathway of the programme would be structured as follows:
- Year One (PG Cert) - 60 credits
Semester One: DSP101, DSP103
Semester One and Two: DSP105
Semester Two: DSP114
- Year Two (PG Dip) – 60 credits
Semester One: DSP106, DSP118
Semester Two: DSP102, DSP104
- Year Three (MSc) – 60 credits
DSP110 - Project
4.1.4 Ergonomics & Human Factors for Health & Community Care specialist pathway
This specialist pathway is designed to provide an ergonomics and human factors education for Health Professionals, focusing on those aspects concerned with promoting healthy and safe health and community care working. For the MSc, this includes an ergonomics and human factors in health and community care specialist project, to facilitate in-depth study.
Compulsory Modules – Semester 1
Code |
Title |
Credits |
DSP101 |
Cognitive Ergonomics |
15 |
DSP103 |
Physical Ergonomics |
15 |
DSP106 |
Data Collection and Analysis |
15 |
Compulsory modules – Semester 1& 2
Code |
Title |
Credits |
DSP105 |
Occupational Ergonomics |
15 |
Compulsory Modules – Semester 2
Code |
Title |
Credits |
DSP102 |
Human Factors and Systems |
15 |
DSP114 |
Inclusive Design for Products and Services |
15 |
DSP119 |
Healthcare Ergonomics and Patient Safety |
15 |
DSP120 |
Patient Handling for Health and Community Care |
15 |
Compulsory modules – Semester 2 & 3
Code |
Title |
Credits |
DSP100 |
Project |
60 |
4.1.4.1 PG Cert
To be considered for the award of PG Cert within the Ergonomics for Health & Community Care specialist pathway, students will be required to successfully complete modules; DSP101, DSP103, DSP105. DSP120.
4.1.4.2 PG Dip
To be considered for the award of PG Dip within the Ergonomics for Health & Community Care specialist pathway, students will be required to successfully complete modules DSP101, DSP102, DSP103, DSP105, DSP106, DSP114, DSP119, DSP120.
4.1.2.3 MSc Project
The project must be in a topic area appropriate to the Ergonomics & Human Factors for Health & Community Care specialist pathway.
4.1.4.4 Part-time Study
Part time study for the MSc award is typically studied over a 3 year period. Typically this pathway of the programme would be structured as follows:
- Year One (PG Cert) - 60 credits
Semester One: DSP101, DSP103
Semester One and Two: DSP105
Semester Two: DSP120
- Year Two (PG Dip) – 60 credits
Semester One: DSP106
Semester Two: DSP102, DSP114, DSP119
- Year Three (MSc) – 60 credits
DSP110 - Project
4.1.5 Ergonomics & Human Factors for Patient Safety specialist pathway
This specialist pathway is designed to provide an ergonomics and human factors education, focusing on those aspects concerned with promoting patient safety in all healthcare sectors and domains. For the MSc, this includes an ergonomics and human factors for patient safety specialist project, to facilitate in-depth study.
Compulsory Modules – Semester 1
Code |
Title |
Credits |
DSP101 |
Cognitive Ergonomics |
15 |
DSP103 |
Physical Ergonomics |
15 |
DSP106 |
Data Collection and Analysis |
15 |
DSP118 |
Interaction and User Experience Design |
15 |
Compulsory modules – Semester 1& 2
Code |
Title |
Credits |
DSP105 |
Occupational Ergonomics |
15 |
Compulsory Modules – Semester 2
Code |
Title |
Credits |
DSP102 |
Human Factors and Systems |
15 |
DSP114 |
Inclusive Design for Products and Services |
15 |
DSP119 |
Healthcare Ergonomics and Patient Safety |
15 |
Compulsory modules – Semester 2 & 3
Code |
Title |
Credits |
DSP100 |
Project |
60 |
4.1.5.1 PG Dip
To be considered for the award of PG Dip within the Human Factors & Ergonomics for Patient Safety specialist pathway, students will be required to successfully complete modules DSP101, DSP102, DSP103, DSP105, DSP106, DSP114, DSP118, DSP119.
4.1.2.2 MSc Project
The project must be in a topic area appropriate to the Ergonomics & Human Factors for Patient Safety specialist pathway.
4.1.5.3 Part-time Study
Part time study for the MSc award is typically studied over a 3 year period. Typically, this pathway of the programme would be structured as follows:
- Year One - 60 credits
Semester One: DSP101, DSP103,
Semester Two: DSP102, DSP119
- Year Two – 60 credits
Semester One: DSP106, DSP118
Semester One and Two: DSP105
Semester Two: DSP114
- Year Three (MSc only) – 60 credits
DSP110 - Project
5. Criteria for Progression and Degree Award
In order to be eligible for the award, candidates must satisfy the requirements of Regulation XXI.
6. Relative Weighting of Parts of the Programme for the purposes of Final Degree Classification
N/A
Programme Specification
EA MA Storytelling
Academic Year: 2020/21
This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if full advantage is taken of the learning opportunities that are provided.
This specification applies to delivery of the programme in the Academic Year indicated above. Prospective students reviewing this information for a later year of study should be aware that these details are subject to change as outlined in our .
This specification should be read in conjunction with:
- Reg. XXI (Postgraduate Awards) (see
- The teaching, learning and assessment strategies used at ÌìÌÃÊÓƵ (available soon)
- What makes ÌìÌÃÊÓƵ programmes and its graduates distinctive (available soon)
- Summary
- Programme aims
- Learning outcomes
- Programme structure
- Progression and weighting
Programme summary
Awarding body/institution | ÌìÌÃÊÓƵ |
Teaching institution (if different) | |
Owning school/department | School of Design and Creative Arts |
Details of accreditation by a professional/statutory body | N/A |
Final award | MA (PG Dip., PG Cert. as exit awards only) |
Programme title | Storytelling |
Programme code | ACPT15 (FT) / ACPT16 (PT) |
Length of programme | 1 year FT; 3 year PT |
UCAS code | N/A |
Admissions criteria | |
Date at which the programme specification was published |
1. Programme Aims
- To help students develop an intellectual understanding of the field of Applied Storytelling, alongside vocational and professional skills, enabling students to reflect maturely on the intricate connections between theory and practice.
- To promote the development of students’ organisational and collaborative skills required to use Applied Storytelling across a range of sectors, alongside less tangible creative skills such as imagination, empathy and problem solving through practice-based learning and involvement in live projects.
- To challenge students’ expectations, preconceptions and address their limitations in storytelling by exposing them to global and/or transdisciplinary practices within a dynamic School of Design and Creative Arts.
- To enable students to become independent scholars/practitioners in storytelling, with a view to preparing them for future study or practice.
2. Relevant subject benchmark statements and other external and internal reference points used to inform programme outcomes:
The Framework for Higher Education Qualifications (FHEQ)
3. Programme Learning Outcomes
3.1 Knowledge and Understanding
On successful completion of this programme, students should be able to demonstrate comprehensive knowledge and understanding of:
K1 The myriad ways storytelling takes place in contemporary society and its potential as an applied art form in a global, contemporary and transdisciplinary contexts.
K2 Methods and techniques for collaborative and transdisciplinary working in Applied Storytelling, with critical awareness of these.
K3 Advanced scholarship in Applied Storytelling with, mastery of key theoretical framings and debates.
K4 The concepts and inter-relationships between theory and practice within the context of applied storytelling.
K5 The multifaceted modes of storytelling and a critical awareness of storytelling as a knowledge system.
3.2 Skills and other attributes
a. Subject-specific cognitive skills:
On successful completion of this programme, students should be able to:
C1 Critically analyse storytelling processes and events, deciphering the social, cultural, political and economic tensions within.
C2 Apply a systematic knowledge and critical awareness of storytelling in historical and contemporary contexts to storytelling practice.
C3 Present ideas persuasively and engagingly to a range of audiences.
C4 Apply advanced research methods, in preparation for future careers in an academic or practice-based context.
b. Subject-specific practical skills:
On successful completion of this programme, students should be able to:
P1 Create engaging, challenging and transformative Applied Storytelling work, independently and with others both fellow students and external stakeholders.
P2 Demonstrate mastery in working collaboratively in applied storytelling contexts.
P3 Demonstrate self-direction and originality in managing the demands of complex applied storytelling work, demonstrating proficiency in community-engagement, leadership and project management.
P4 Work across typical disciplinary boundaries in innovative ways.
c. Key transferable skills:
On successful completion of this programme, students should be able to:
T1 Work collaboratively and independently, identifying the need to resolve conflict and engage with new ideas, and develop a resilient personal arts practice.
T2 Present unconventional ideas in complex and unpredictable situations.
T3 Demonstrate professional practice through openness, accountability, autonomy, active engagement and organisation.
T4 Exercise the independent learning ability required for continuing professional development working in the arts sector.
4. Programme structure
Semester 1
Compulsory modules (45 credits)
Code |
Title |
Credits |
ACP019 |
Research Methods for Storytelling |
15 |
ACP011 |
Translating Theory into Practice |
15 |
ACP014 |
Storytelling and the Digital |
15 |
Optional Modules (Students should select 1 module (15 credits))
Code |
Title |
Credits |
ACP013 |
Developing Professional Practice for Storytelling |
15 |
ACP012 |
Arts Management |
15 |
Semester 2
Compulsory modules (45 credits)
Code |
Title |
Credits |
ACP015 |
Interdisciplinary Project |
30 |
ACP017 |
Thinking ÌìÌÃÊÓƵ Storytelling |
15 |
Optional modules (Students should select 1 module (15 credits))
Code |
Title |
Credits |
ACP018 |
Performance for Heritage and Education |
15 |
ACP016 |
Performative Writing |
15 |
Semester 3
Compulsory modules (60 credits) student must choose one of the following
Code |
Title |
Credits |
ACP101 |
Major Project |
60 |
ACP100 |
Dissertation |
60 |
5. Criteria for Progression and Degree Award
In order to be eligible for the award of MA, candidates must satisfy the requirements of Regulation XXI and any additional requirements stated within these regulations.
6. Relative Weighting of Parts of the Programme for the purposes of Final Degree Classification
Not applicable
Programme Specification
EA MA Theatre
Academic Year: 2020/21
This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if full advantage is taken of the learning opportunities that are provided.
This specification applies to delivery of the programme in the Academic Year indicated above. Prospective students reviewing this information for a later year of study should be aware that these details are subject to change as outlined in our .
This specification should be read in conjunction with:
- Reg. XXI (Postgraduate Awards) (see
- The teaching, learning and assessment strategies used at ÌìÌÃÊÓƵ (available soon)
- What makes ÌìÌÃÊÓƵ programmes and its graduates distinctive (available soon)
- Summary
- Programme aims
- Learning outcomes
- Programme structure
- Progression and weighting
Programme summary
Awarding body/institution | ÌìÌÃÊÓƵ |
Teaching institution (if different) | |
Owning school/department | School of Design and Creative Arts |
Details of accreditation by a professional/statutory body | N/A |
Final award | MA (PG Dip., PG Cert. as exit awards only) |
Programme title | Theatre |
Programme code | ACPT17 (FT) / ACPT18 (PT) |
Length of programme | 1 year FT; 3 year PT |
UCAS code | N/A |
Admissions criteria | |
Date at which the programme specification was published |
1. Programme Aims
- To help students develop an intellectual understanding of the field of theatre, alongside vocational and professional skills, enabling students to reflect maturely on the intricate connections between theory and practice.
- To promote the development of students' organisational and collaborative skills such as imagination, empathy and problem solving through embodied play.
- To challenge students’ expectations and preconceptions of theatre by exposing them to global and/or transdisciplinary practices within a dynamic School of Design and Creative Arts.
- To enable students to become independent scholars/practitioners in the field of theatre, with a view to preparing them for future study or practice.
2. Relevant subject benchmark statements and other external and internal reference points used to inform programme outcomes:
- The Framework for Higher Education Qualifications (FHEQ)
- The QAA Benchmark Statement for Dance, Drama and Performance
3. Programme Learning Outcomes
3.1 Knowledge and Understanding
On successful completion of this programme, students should be able to demonstrate comprehensive knowledge and understanding of:
K1 a systematic understanding of the production of theatre and a critical awareness of current problems in a global, contemporary, transdisciplinary context.
K2 a comprehensive understanding of methods and techniques for collaborative and transdisciplinary working within theatre studies.
K3 a comprehensive understanding of techniques applicable to their theatre studies research.
K4 a conceptual understanding of the inter-relationships between theory and practice within the context of theatre studies.
K5 a comprehensive understanding of the multiplicities of approaches in acquiring a mastery of theatre studies.
3.2 Skills and other attributes
a. Subject-specific cognitive skills:
On successful completion of this programme, students should be able to:
C1 critically analyse performance and script, deciphering the social, cultural, political and economic tensions within.
C2 apply a systematic knowledge and critical awareness of theatre in context, historiographically, contemporaneously and theoretically.
C3 present ideas persuasively and engagingly to a specialist and non -specialist audience.
C4 apply high-level research methods, in preparation for future careers in an academic or practice-based context.
b. Subject-specific practical skills:
On successful completion of this programme, students should be able to:
P1 create engaging, challenging and transformative performance work, independently and with others both fellow students and external stakeholders.
P2 demonstrate mastery in working collaboratively in a theatrical setting.
P3 demonstrate self-direction and originality in managing the demands of theatre production, these may be textual, managerial, practical and/or budgetary skills.
c. Key transferable skills:
On successful completion of this programme, students should be able to:
T1 demonstrate professional practice through openness, accountability, autonomy, active engagement and organisation.
T2 develop an unconventional and resilient approach to decision making in complex and unpredictable situations.
T3 exercise the independent learning ability required for continuing professional development.
4. Programme structure
Semester 1
Compulsory modules (45 credits)
Code |
Title |
Credits |
ACP010 |
Research Methods for Theatre |
15 |
ACP011 |
Translating Theory into Practice |
15 |
ACP012 |
Arts Management |
15 |
Optional modules (Students should select 1 module (15 credits))
Code |
Title |
Credits |
ACP013 |
Developing Professional Practice for Theatre |
15 |
ACP014 |
Storytelling and the Digital |
15 |
Semester 2
Compulsory modules (30 credits)
Code |
Title |
Credits |
ACP015 |
Interdisciplinary Project |
30 |
Optional modules (Students should select 2 modules (30 credits))
Code |
Title |
Credits |
ACP016 |
Performative Writing |
15 |
ACP017 |
Thinking about Storytelling |
15 |
ACP018 |
Performance for Heritage and Education |
15 |
Semester 3
Compulsory module (60 credits) student must choose one of the following
Code |
Title |
Credits |
ACP100 |
Dissertation |
60 |
ACP101 |
Major Project |
60 |
5. Criteria for Progression and Degree Award
In order to be eligible for the award of MA, candidates must satisfy the requirements of Regulation XXI and any additional requirements stated within these regulations.
6. Relative Weighting of Parts of the Programme for the purposes of Final Degree Classification
Not applicable
Programme Specification
DS MSc Occupational Health and Safety Management
Academic Year: 2020/21
This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if full advantage is taken of the learning opportunities that are provided.
This specification applies to delivery of the programme in the Academic Year indicated above. Prospective students reviewing this information for a later year of study should be aware that these details are subject to change as outlined in our .
This specification should be read in conjunction with:
- Reg. XXI (Postgraduate Awards) (see
- The teaching, learning and assessment strategies used at ÌìÌÃÊÓƵ (available soon)
- What makes ÌìÌÃÊÓƵ programmes and its graduates distinctive (available soon)
- Summary
- Programme aims
- Learning outcomes
- Programme structure
- Progression and weighting
Programme summary
Awarding body/institution | ÌìÌÃÊÓƵ |
Teaching institution (if different) | |
Owning school/department | School of Design and Creative Arts |
Details of accreditation by a professional/statutory body | |
Final award | MSc (PGDip and PGCert available as exit awards only) |
Programme title | Occupational Health and Safety Management |
Programme code | DSPT32 |
Length of programme | The programme is offered on a part-time basis and would typically be completed within 2 years. |
UCAS code | |
Admissions criteria |
For exemption criteria, please see Programme Structure. |
Date at which the programme specification was published |
1. Programme Aims
- To provide students with a systematic understanding of Occupational Health and Safety (OHS) knowledge and critical awareness of current OSH-related problems, which will serve as the academic basis for Chartered membership of the Institution of Occupational Safety and Health (IOSH).
- To foster students’ mastery of a range of technical and non-technical skills appropriate to the practice of Occupational Health and Safety.
- To enable students to deploy sophisticated knowledge, analysis, skills and strategies to manage Occupational Health and Safety effectively in a variety of organisational contexts, both systematically and creatively.
2. Relevant subject benchmark statements and other external and internal reference points used to inform programme outcomes:
The Programme conforms to the benchmarks published by the Quality Assurance Agency (QAA) Quality Code for Higher Education in respect of Masters awards (October 2014). The programme also conforms to the standards required for nominated categories of membership of the Institution of Occupational Health and Safety (IOSH).
3. Programme Learning Outcomes
3.1 Knowledge and Understanding
On successful completion of this programme, students should be able to demonstrate comprehensive knowledge and understanding of:
K1 The complexity of hazards and risks found in workplaces, with a critical awareness of how these operate to cause harm and how this can be prevented.
K2 The regulatory frameworks relevant to occupational health and safety Management, with critical appreciation of requirements and how to achieve compliance.
K3 The features of effective occupational health and safety management systems, along with detailed insight into the human factors and organisational aspects affecting their operation.
K4 The uses and limitations of a range of research methods/techniques, both qualitative and quantitative, relevant to occupational health and safety management.
3.2 Skills and other attributes
a. Subject-specific cognitive skills:
On successful completion of this programme, students should be able to:
C1 Critically apply the legal framework to a complex range of occupational health and safety situations.
C2 Critically evaluate a range of tools, establishing practical criteria in respect of the tolerability of individual and organisational risk.
C3 Critically evaluate the effectiveness of occupational health and safety interventions across a range of occupational health and safety contexts.
C4 Draw on the knowledge they have gained, using this as a basis for reflective practice to inform their subsequent careers as occupational health and safety practitioners.
b. Subject-specific practical skills:
On successful completion of this programme, students should be able to:
P1 Communicate effectively and negotiate with a range of occupational health and safety stakeholders to achieve positive outcomes.
P2 Create, identify and evaluate options and to select from these in order to become a skilled decision-maker in relation to occupational health and safety management.
P3 Demonstrate advanced competency and self-mastery in a range of tools and technologies relevant to the practice of Occupational Health and Safety practice.
P4 Use a range of qualitative and quantitative methods to analyse situations and provide a range of solutions to occupational health and safety related problems.
c. Key transferable skills:
On successful completion of this programme, students should be able to:
T1 Analyse and solve complex problems, clarify questions, consider alternative solutions, make sound decisions and evaluate outcomes.
T2 Make reasoned judgements in the absence of complete data and communicate clearly to specialist and non-specialist audiences.
T3 Work within and develop new teams, sharing and co-ordinating tasks with others, agree common goals and methods to achieve them, coordinating activities.
T4 Engage in independent learning and skill development, exercising initiative and personal responsibility as required for continuing professional development.
4. Programme structure
4.1 Compulsory modules (180 credits)
4.1.1 MSc Direct Entry (180 credits)
Compulsory modules for students studying the MSc in Occupational Health and Safety Management with direct entry on to the programme:
Year 1 - Semester 1
Code |
Title |
Credits |
DSP150 |
Safety and the Management of People |
15 |
DSP151 |
Risk Management |
15 |
Year 1 - Semester 2
DSP152* |
Management of Physical Hazards |
15 |
DSP153 |
Occupational Health and Safety and the Law |
15 |
* By distance learning
Year 2 - Semester 1
DSP154* |
Occupational Health Management |
15 |
DSP106 |
Data Collection and Analysis |
15 |
* By distance learning
Year 2 - Semester 1 and Semester 2
DSP156 † |
Occupational Health and Safety Management Evidence Based Practical Project |
30 |
† partially by distance learning (>50%)
Year 2 - Semester 2 and Semester 3 (MSc Only)
DSP158 |
Masters Research Project |
60 |
4.1.2 MSc Exemption Entry Modules (120 credits)
Compulsory modules for students studying the MSc in Occupational Health and Safety programme with 60 credit exemption for holders of recognised diploma.
Semester 1
Code |
Title |
Credits |
DSP155 |
Academic Skills in Occupational Health and Safety Management |
15 |
DSP106 |
Data Collection and Analysis |
15 |
Semester 1 and Semester 2
Code |
Title |
Credits |
DSP157 † |
Occupational Health and Safety Management Evidence Based Practical Project |
30 |
† partially by distance learning (>50%)
Semester 2 and Semester 3
Code |
Title |
Credits |
DSP158 |
Masters Research Project |
60 |
Exemptions
Students holding the diploma in Occupational Safety and Health as awarded by:
i) The National Examination Board in Occupational Safety and Health
(National or International Diploma) and accredited by the QCA and the Institution of Occupational Safety and Health; or
ii) The British Safety Council Level 6 Diploma, and accredited by the QCA and the Institution of Occupational Safety and Health; or
iii) another Higher Education Institute accredited by the Institution of Occupational Safety and Health
may be admitted to the Programme and given exemption from modules DSP150, DSP151, DSP152, DSP153, DSP154 and awarded 60 credits transfer for their existing award.
5. Criteria for Progression and Degree Award
In order to be eligible for an award, candidates must satisfy the minimum credit requirements set out in Regulation XXI.
6. Relative Weighting of Parts of the Programme for the purposes of Final Degree Classification
N/A
Programme Specification
DS MA Graphic Design and Visualisation (2016 to 2019 entry)
Academic Year: 2020/21
This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if full advantage is taken of the learning opportunities that are provided.
This specification applies to delivery of the programme in the Academic Year indicated above. Prospective students reviewing this information for a later year of study should be aware that these details are subject to change as outlined in our .
This specification should be read in conjunction with:
- Reg. XXI (Postgraduate Awards) (see
- The teaching, learning and assessment strategies used at ÌìÌÃÊÓƵ (available soon)
- What makes ÌìÌÃÊÓƵ programmes and its graduates distinctive (available soon)
- Summary
- Programme aims
- Learning outcomes
- Programme structure
- Progression and weighting
Programme summary
Awarding body/institution | ÌìÌÃÊÓƵ |
Teaching institution (if different) | |
Owning school/department | School of Design and Creative Arts |
Details of accreditation by a professional/statutory body | |
Final award | MA, PG Dip, PG Cert |
Programme title | Graphic Design and Visualisation |
Programme code | ACPT03, ACPT04 |
Length of programme | 1 year full-time, 2 years part-time |
UCAS code | |
Admissions criteria | Full Time MA - |
Date at which the programme specification was published |
1. Programme Aims
- To develop knowledge and understanding of Graphic Design and Visualisation to an advanced (Masters) degree level.
- To cultivate a process of conceiving, planning and making work using a range of visualisation skills.
- To enable and support research through a synthesis of understanding and application.
- To exploit key transferable skills in the areas of information technology, problem-solving, communication, management and team-work.
- To promote an understanding of, and examine the opportunities for, professional practice.
2. Relevant subject benchmark statements and other external and internal reference points used to inform programme outcomes:
- Art and Design Benchmark Statement
- The Framework for Higher Education Qualifications (FHEQ)
- University Learning and Teaching Strategy
3. Programme Learning Outcomes
3.1 Knowledge and Understanding
On successful completion of this programme, students should be able to:
K1 interpret current theoretical and methodological approaches for academic and professional needs within a specialised field of study;
K2 demonstrate interrelationship between personal visual language and relevant cultural, social and economic contexts.
3.2 Skills and other attributes
a. Subject-specific cognitive skills:
On successful completion of this programme, students should be able to:
C1 convey a broad and comparative awareness of personal practice related to problem-solving;
C2 initiate, manage, reflect, critique and evaluate their practice appropriate to specific project briefings and self-directed enquiry;
C3 identify with, respond to, and critically reflect upon the opportunities and dynamics for learning with peers and other external contexts;
C4 develop ideas, concepts, theories, and arguments for different audiences through a range of cognitive methods and methodologies;
C5 identify the opportunities in visual experimentation, innovation and further research.
b. Subject-specific practical skills:
On successful completion of this programme, students should be able to:
P1 develop a broad ability and innovative implementation of appropriate techniques through a range of practical methods and outcomes including visual, tactile, written and oral;
P2 autonomously investigate and integrate sectorial best practice for creative work;
P3 evidence practice appropriate to negotiated project briefs aligned to industrial and academic aspirations;
P4 incorporate critical ethical awareness and application to creative practice;
P5 demonstrate team working and organisational ability to realise goals.
c. Key transferable skills:
On successful completion of this programme, students should be able to:
T1 use reflection and analysis to connect and improve known and unknown situations;
T2 maintain and refine effective visual, verbal and written communication - including clarification of questions, consideration of alternative solutions and evaluation of outcomes;
T3 exploit relevant research literature and other sources of primary and secondary information;
T4 evidence self-learning through project and time management;
T5 use teamwork for sharing responsibilities, the agreement of common goals and methods, and co-ordination of resources;
T6 act professionally in accordance with ethical propriety, and the observation of safe working practices;
T7 communicate ideas, concepts, theories, and arguments with different audiences.
4. Programme structure
4.1. To be eligible for consideration of an awards, students must obtain appropriate credit from the following compulsory modules.
Compulsory modules account for a total of 60 credits in Semester 1 and 120 credits in Semester 2, which includes the Final Project during the summer, making a total of the required weighting of 180 credits overall.
Semester 1 |
||
SAP105 |
Design and Research |
30 |
SAP004 |
Exploring Materials, Processes and Techniques |
30 |
Semester 2 |
||
SAP210 |
Practice and Enterprise |
30 |
SAP006 |
Research Methodologies: Art and Design |
30 |
Summer |
||
SAP009 |
Final Project |
60 |
4.2. All modules listed above are offered on a full time and part-time basis.
5. Criteria for Progression and Degree Award
5.1 In order to be eligible for an award, candidates must satisfy the minimum requirements set out in Regulation XXI
6. Relative Weighting of Parts of the Programme for the purposes of Final Degree Classification
Programme Specification
MA Graphic Design and Visualisation (2020 entry)
Academic Year: 2020/21
This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if full advantage is taken of the learning opportunities that are provided.
This specification applies to delivery of the programme in the Academic Year indicated above. Prospective students reviewing this information for a later year of study should be aware that these details are subject to change as outlined in our .
This specification should be read in conjunction with:
- Reg. XXI (Postgraduate Awards) (see
- The teaching, learning and assessment strategies used at ÌìÌÃÊÓƵ (available soon)
- What makes ÌìÌÃÊÓƵ programmes and its graduates distinctive (available soon)
- Summary
- Programme aims
- Learning outcomes
- Programme structure
- Progression and weighting
Programme summary
Awarding body/institution | ÌìÌÃÊÓƵ |
Teaching institution (if different) | |
Owning school/department | School of Design and Creative Arts |
Details of accreditation by a professional/statutory body | |
Final award | MA, PG Dip, PG Cert |
Programme title | Graphic Design and Visualisation |
Programme code | ACPT03, ACPT04 |
Length of programme | 1 year full-time, 2 years part-time |
UCAS code | |
Admissions criteria | Full Time MA - |
Date at which the programme specification was published |
1. Programme Aims
- To develop knowledge and understanding of Graphic Design and Visualisation to an advanced (Masters) degree level.
- To cultivate a process of conceiving, planning and making work using a range of visualisation skills.
- To enable and support research through a synthesis of understanding and application.
- To exploit key transferable skills in the areas of information technology, problem-solving, communication, management and team-work.
- To promote an understanding of, and examine the opportunities for, professional practice.
2. Relevant subject benchmark statements and other external and internal reference points used to inform programme outcomes:
- Art and Design Benchmark Statement
- The Framework for Higher Education Qualifications (FHEQ)
- University Learning and Teaching Strategy
3. Programme Learning Outcomes
3.1 Knowledge and Understanding
On successful completion of this programme, students should be able to:
K1 interpret current theoretical and methodological approaches for academic and professional needs within a specialised field of study;
K2 demonstrate interrelationship between personal visual language and relevant cultural, social and economic contexts.
3.2 Skills and other attributes
a. Subject-specific cognitive skills:
On successful completion of this programme, students should be able to:
C1 convey a broad and comparative awareness of personal practice related to problem-solving;
C2 initiate, manage, reflect, critique and evaluate their practice appropriate to specific project briefings and self-directed enquiry;
C3 identify with, respond to, and critically reflect upon the opportunities and dynamics for learning with peers and other external contexts;
C4 develop ideas, concepts, theories, and arguments for different audiences through a range of cognitive methods and methodologies;
C5 identify the opportunities in visual experimentation, innovation and further research.
b. Subject-specific practical skills:
On successful completion of this programme, students should be able to:
P1 develop a broad ability and innovative implementation of appropriate techniques through a range of practical methods and outcomes including visual, tactile, written and oral;
P2 autonomously investigate and integrate sectorial best practice for creative work;
P3 evidence practice appropriate to negotiated project briefs aligned to industrial and academic aspirations;
P4 incorporate critical ethical awareness and application to creative practice;
P5 demonstrate team working and organisational ability to realise goals.
c. Key transferable skills:
On successful completion of this programme, students should be able to:
T1 use reflection and analysis to connect and improve known and unknown situations;
T2 maintain and refine effective visual, verbal and written communication - including clarification of questions, consideration of alternative solutions and evaluation of outcomes;
T3 exploit relevant research literature and other sources of primary and secondary information;
T4 evidence self-learning through project and time management;
T5 use teamwork for sharing responsibilities, the agreement of common goals and methods, and co-ordination of resources;
T6 act professionally in accordance with ethical propriety, and the observation of safe working practices;
T7 communicate ideas, concepts, theories, and arguments with different audiences.
4. Programme structure
Compulsory modules account for a total of 60 credits in Semester 1 and 30 credits in Semester 2, 90 credits in total.
The final Project is weighted at 60 credits and will run in semester 3, bringing the total compulsory credits up to 150 credits
You should choose an optional module weighted at 30 credits in semester two and you have two modules to choose from.
Compulsory Modules
|
||
Semester 1 |
||
ACP105 |
Design and Research |
30 |
ACP006 |
Research Methodologies: Art and Design |
30 |
Semester 2 |
||
ACP004 |
Exploring Materials, Processes and Techniques |
30 |
Semester 3 |
||
ACP009 |
Final Project |
60 |
Optional modules
|
|
|
|
Semester 2 |
|
ACP015 |
Interdisciplinary Project |
30 |
ACP210 |
Practice and Enterprise |
30 |
4.2. All modules listed above are offered on a full time and part-time basis.
5. Criteria for Progression and Degree Award
5.1 In order to be eligible for an award, candidates must satisfy the minimum requirements set out in Regulation XXI
6. Relative Weighting of Parts of the Programme for the purposes of Final Degree Classification
Programme Specification
DS MSc Integrated Industrial Design (2020 entry)
Academic Year: 2020/21
This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if full advantage is taken of the learning opportunities that are provided.
This specification applies to delivery of the programme in the Academic Year indicated above. Prospective students reviewing this information for a later year of study should be aware that these details are subject to change as outlined in our .
This specification should be read in conjunction with:
- Reg. XXI (Postgraduate Awards) (see
- The teaching, learning and assessment strategies used at ÌìÌÃÊÓƵ (available soon)
- What makes ÌìÌÃÊÓƵ programmes and its graduates distinctive (available soon)
- Summary
- Programme aims
- Learning outcomes
- Programme structure
- Progression and weighting
Programme summary
Awarding body/institution | ÌìÌÃÊÓƵ |
Teaching institution (if different) | |
Owning school/department | School of Design and Creative Arts |
Details of accreditation by a professional/statutory body | |
Final award | MSc |
Programme title | Integrated Industrial Design (MSc) |
Programme code | DSPT01 |
Length of programme | 1 year Full-time or 4 years Part-time |
UCAS code | N/A |
Admissions criteria | Full Time MSc Integrated Industrial Design - |
Date at which the programme specification was published |
1. Programme Aims
(a) To enable technical or design graduates to advance their knowledge and skills to level 7.
(b) To enable technical or design graduates to develop their knowledge in a focussed way, through the choice of specialised routes through the course, to improve their effectiveness as designers.
(c) To enable technical or design graduates to undertake a substantial design and evaluation project with a focus on a particular area of design.
2. Relevant subject benchmark statements and other external and internal reference points used to inform programme outcomes:
Subject benchmark statement (No PGT Design SBS)
Architecture shares many characteristics
The subject benchmark statement seeks to encapsulate the nature of a rich and diverse academic discipline.
“The creative activity of design that lies at the core of “Design” education is
characterised by diversity of method, theoretical underpinning and aesthetic expression.
The contested nature of design gives rise through debate to the advancement of the
subject. Design is a complex process that brings together creative conception and
highly pragmatic detailed development, and is closely related to other important aspects
of “Design” study: technology and environment; cultural context; management,
practice and law; and communication. It is, therefore, the interaction of ideas, intentions
and operations that gives “Design” its distinctive character and allows for the variety
of university programmes………………………………………” QAA
3. Programme Learning Outcomes
3.1 Knowledge and Understanding
On successful completion of this programme, students should be able to demonstrate knowledge and understanding of:
K1 – current problems and/or new insights of their academic discipline;
K2 – techniques applicable to their own subject area;
K3 – sustainable solutions to problems and have strategies for being creative, innovative and overcoming difficulties by employing their knowledge in a flexible manner;
K4 – the major arguments and issues in (Integrated) Industrial/Product Design practice; appropriate research methods; relevant business and enterprise impactions of industrial design practice
3.2 Skills and other attributes
a. Subject-specific cognitive skills:
On successful completion of this programme, students should be able to:
C1 – advance their knowledge and critical understanding in the relevant area and to develop new skills appropriate to level 7 achievement;
C2 – develop and apply decision-making strategies in complex and unpredictable situations;
C3 – identify with, respond to and critically reflect upon the opportunities and dynamics for learning with their peers and other external contexts;
C4 – act autonomously in planning and in implementing tasks.
C5 – select and apply industrial design techniques and downstream manufacturing options;
b. Subject-specific practical skills:
On successful completion of this programme, students should be able to:
P1 – the ability to use a range of techniques and research methods applicable to advanced scholarship in the subject relevant to the discipline;
P2 – develop and employ rational, pragmatic and practical steps necessary for a concept to become reality;
P3 – demonstrate numeracy, computer literacy and attention to detail when dealing with specific software tools;
P4 – the ability to implement a range of computer-aided design tools to evaluate the impact of products, services and systems;
c. Key transferable skills:
On successful completion of this programme, students should be able demonstrate transferable skills in:
T1 – professionalism – including acting professionally in accordance with ethical proprieties;
T2 – problem solving – including clarification of questions, consideration of alternative solutions and evaluation of outcomes;
T3 – communication – including visual, written and oral presentation and discussions;
T4 – management – including self-learning, and project and time management;
T5 – methods and methodologies applicable to teamwork;
T6 – communicate ideas, concepts, theories and arguments with different audiences through a range of practical methods and outcomes including visual, written and oral.
4. Programme structure
All the modules below are compulsory for all students.
Code |
Module title |
Modular weight |
Semester |
DSP851 |
Design Research Methods |
15 |
1 |
DSP852 |
Industrial Design & Technology Skills |
15 |
1 |
DSP802 |
Design for Behaviour Change |
15 |
1 |
DSP871 |
Advanced 3D CAD/E |
30 |
1+2 |
DSP861 |
Business, Enterprise and Design |
30 |
2 |
DSP855 |
Digital Fabrication Skills |
15 |
2 |
DSP859 |
Integrated Industrial Design Major Project |
60 |
2+3 |
5. Criteria for Progression and Degree Award
In order to be eligible for an award, candidates must meet the requirements specified in Regulation XXI.
6. Relative Weighting of Parts of the Programme for the purposes of Final Degree Classification
Programme Specification
DS MA User Experience Design (2020 entry)
Academic Year: 2020/21
This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if full advantage is taken of the learning opportunities that are provided.
This specification applies to delivery of the programme in the Academic Year indicated above. Prospective students reviewing this information for a later year of study should be aware that these details are subject to change as outlined in our .
This specification should be read in conjunction with:
- Reg. XXI (Postgraduate Awards) (see
- The teaching, learning and assessment strategies used at ÌìÌÃÊÓƵ (available soon)
- What makes ÌìÌÃÊÓƵ programmes and its graduates distinctive (available soon)
- Summary
- Programme aims
- Learning outcomes
- Programme structure
- Progression and weighting
Programme summary
Awarding body/institution | ÌìÌÃÊÓƵ |
Teaching institution (if different) | |
Owning school/department | School of Design and Creative Arts |
Details of accreditation by a professional/statutory body | |
Final award | MA |
Programme title | User Experience Design (MA)/ |
Programme code | DSPT07, 08 |
Length of programme | 1 year Full-time or 4 years Part-time |
UCAS code | N/A |
Admissions criteria | Full Time MA User Experience Design - Part Time MA User Experience Design - |
Date at which the programme specification was published |
1. Programme Aims
(a) To enable technical or design graduates to advance their knowledge and skills to level 7.
(b) To enable technical or design graduates to develop their knowledge in a focussed way, through the choice of specialised routes through the course, to improve their effectiveness as designers.
(c) To enable technical or design graduates to undertake a substantial design and evaluation project with a focus on a particular area of design.
2. Relevant subject benchmark statements and other external and internal reference points used to inform programme outcomes:
Subject benchmark statement (No PGT Design SBS)
Architecture shares many characteristics
The subject benchmark statement seeks to encapsulate the nature of a rich and diverse academic discipline.
“The creative activity of design that lies at the core of “Design” education is
characterised by diversity of method, theoretical underpinning and aesthetic expression.
The contested nature of design gives rise through debate to the advancement of the
subject. Design is a complex process that brings together creative conception and
highly pragmatic detailed development, and is closely related to other important aspects
of “Design” study: technology and environment; cultural context; management,
practice and law; and communication. It is, therefore, the interaction of ideas, intentions
and operations that gives “Design” its distinctive character and allows for the variety
of university programmes………………………………………” QAA
3. Programme Learning Outcomes
3.1 Knowledge and Understanding
On successful completion of this programme, students should be able to demonstrate knowledge and understanding of:
K1 – current problems and/or new insights of their academic discipline;
K2 – techniques applicable to their own subject area;
K3 – sustainable solutions to problems and have strategies for being creative, innovative and overcoming difficulties by employing their knowledge in a flexible manner;
K4 – the major arguments and issues in User Experience Design practice; appropriate research methods; business and enterprise concepts relevant to user experience design
3.2 Skills and other attributes
a. Subject-specific cognitive skills:
On successful completion of this programme, students should be able to:
C1 – advance their knowledge and critical understanding in the relevant area and to develop new skills appropriate to level 7 achievement;
C2 – develop and apply decision-making strategies in complex and unpredictable situations;
C3 – identify with, respond to and critically reflect upon the opportunities and dynamics for learning with their peers and other external contexts;
C4 – act autonomously in planning and in implementing tasks.
C5 – Interpret User Experience techniques and apply human behaviour data to resolving design problems;
b. Subject-specific practical skills:
On successful completion of this programme, students should be able to:
P1 – the ability to use a range of techniques and research methods applicable to advanced scholarship in the subject relevant to the discipline;
P2 – develop and employ rational, pragmatic and practical steps necessary for a concept to become reality;
P3 – demonstrate numeracy, computer literacy and attention to detail when dealing with specific software tools;
P4 – the ability to create and iteratively evaluate interactive product and service concepts;
c. Key transferable skills:
On successful completion of this programme, students should be able demonstrate transferable skills in:
T1 – professionalism – including acting professionally in accordance with ethical proprieties;
T2 – problem solving – including clarification of questions, consideration of alternative solutions and evaluation of outcomes;
T3 – communication – including visual, written and oral presentation and discussions;
T4 – management – including self-learning, and project and time management;
T5 – methods and methodologies applicable to teamwork;
T6 – communicate ideas, concepts, theories and arguments with different audiences through a range of practical methods and outcomes including visual, written and oral.
4. Programme structure
In the following table, ‘c’ indicates a compulsory module.
Code |
Module title |
Modular weight |
Semester |
User Experience Design (DSPT07 – FT)
|
User Experience Design (DSPT08 – PT) |
DSP831 |
Experience Design |
15 |
1 |
c |
c |
DSP832 |
Usability, Principles and Practice |
15 |
1 |
c |
c |
DSP851 |
Design Research Methods |
15 |
1 |
c |
c |
DSP802 |
Design for Behaviour Change |
15 |
1 |
c |
c |
DSP811* |
Industry Project |
30 |
2 |
c |
c |
DSP812* |
Industry Project |
30 |
2 |
c |
c |
DSP834 |
Service Design for Social Innovation |
30 |
2 |
c |
n/a |
DSP836 |
Service Design for Social Innovation |
30 |
2 |
n/a |
c |
DSP866 |
User Experience Design Major Project |
60 |
2+3 |
c |
c |
*Students must select from either DSP811 or DSP812 dependent upon the nature of the method they will undertake the brief.
5. Criteria for Progression and Degree Award
In order to be eligible for an award, candidates must meet the requirements specified in Regulation XXI.
6. Relative Weighting of Parts of the Programme for the purposes of Final Degree Classification
Programme Specification
DS PG Cert Human Factors & Ergonomics for Patient Safety
Academic Year: 2020/21
This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if full advantage is taken of the learning opportunities that are provided.
This specification applies to delivery of the programme in the Academic Year indicated above. Prospective students reviewing this information for a later year of study should be aware that these details are subject to change as outlined in our .
This specification should be read in conjunction with:
- Reg. XXI (Postgraduate Awards) (see
- The teaching, learning and assessment strategies used at ÌìÌÃÊÓƵ (available soon)
- What makes ÌìÌÃÊÓƵ programmes and its graduates distinctive (available soon)
- Summary
- Programme aims
- Learning outcomes
- Programme structure
- Progression and weighting
Programme summary
Awarding body/institution | ÌìÌÃÊÓƵ |
Teaching institution (if different) | |
Owning school/department | School of Design and Creative Arts |
Details of accreditation by a professional/statutory body | Chartered Institute of Ergonomics and Human Factors (formerly the Ergonomics Society)
|
Final award | PGCert |
Programme title | Human Factors & Ergonomics for Patient Safety |
Programme code | DSPT25 / DSPT26 |
Length of programme | |
UCAS code | N/A |
Admissions criteria | Full Time - Part Time - |
Date at which the programme specification was published |
1. Programme Aims
Generic aims of the programme:
- to enhance students' prospects of entering the ergonomics profession;
- to provide a stimulating, fair, friendly and supportive environment to enhance learning;to provide a high quality teaching and learning programmes in the above-mentioned areas of Human Factors/Ergonomics at the postgraduate level, approved by the University, moderated under external examination;
- to develop ergonomics competencies in critical and practical skills and scientific methods necessary for professional practice and for entry to further research training through teaching by research active staff;
- to involve, where appropriate, industry, the public sector and the professions in teaching and to encourage students to engage in the opportunities offered by the wider ergonomics and other relevant professions;
- to enable students to develop key transferable skills such as in the use of information technology, project planning and implementation, interpersonal skills for team work, communication skills and self-directed study appropriate for life-long learning and continuing professional development.
The programme is accredited by the Chartered Institute of Ergonomics and Human Factors and, when combined with 2 further years of relevant professional experience, enables membership of the Society as a Registered Member. The programme is designed to provide a broad ergonomic education to focusn those aspects concerned with promoting patient safety in all healthcare sectors and domains. It will also focus on investigations relevant to understanding and intervening in these situations with the goal of improving conditions for those exposed.
2. Relevant subject benchmark statements and other external and internal reference points used to inform programme outcomes:
- requirements of the Chartered Institute of Ergonomics and Human Factors which undertakes monitoring, and performs a full review periodically for the relevant programme titles;;
- requirements of the International Ergonomics Association;
- University Learning and Teaching Strategy;
- School teaching and learning policies;
- the research interests and specialisms of the teaching staff and their professional involvement in the discipline;
- the provision of equal opportunities.
3. Programme Learning Outcomes
3.1 Knowledge and Understanding
On successful completion of this programme, students should be able to demonstrate knowledge and understanding of:
K1 Psychological ergonomics: introduction to cognitive psychology
K2 Physical ergonomics: including anthropometry, physical work place assessment and related methods and biomechanics, anatomy and physiology;
K3 Design ergonomics: introduction to practical aspects of design for human use, including equipment and products, the work place and systems;
K4 Experimental design and data interpretation: introduction to methods and issues concerned with understanding the needs of users;
K5 Systems ergonomics.
3.2 Skills and other attributes
a. Subject-specific cognitive skills:
On successful completion of the programme, students should be able to:
C1 demonstrate evidence-based reasoning and make critical judgements about ergonomic issues;
C2 find, assess, abstract and synthesise ergonomics evidence from a variety of sources, including detection of patterns and evaluation of significance in ergonomics data;
C3 analyse and present with confidence, quantitative and qualitative evidence; C4 demonstrate competence in ergonomic skills through practical activities;
C5 understand the ethical context of ergonomics as a discipline and demonstrate this in relation to their own work
b. Subject-specific practical skills:
On successful completion of the programme, students should be able to:
P1 observe, record accurately and give an objective account of human action in both laboratory and real-world settings;
P2 design and execute an experiment which compares behaviour or experience under at least two conditions of at least one experimental variable;
P3 collect and organise quantitative and qualitative data, undertake appropriate analyses, and abstract and interpret relevant information;
P4 communicate ergonomics concepts, information and requirements and project proposals and outcomes in a variety of forms including through writing and orally and for different audiences;
P5 act professionally and in accordance with ethical propriety.
c. Key transferable skills:
On successful completion of the programme, students should be able to:
T1 Information Technology: use instructional material (eg, experimental demonstrations) and research tools (eg,. Statistical packages) on computers, and search for relevant material on the internet;
T2 Numeracy: collect data in numerical form, present it in tables and graphs, and analyse it with a range of statistical tools;
T3 Problem Solving: clarify questions, consider alternative solutions and evaluate outcomes;
T4 Teamwork: share responsibility for a task with others; agree common goals and methods to achieve them; co-ordinate the use of common resources;
T5 Management Skills: manage a project, including its interfaces with its context; control meetings, write reports, demonstrate key skills, understand training and skills issue.
4. Programme structure
Compulsory Modules
Semester 1
Code |
Title |
Modular Weight |
DSP101 |
Introduction to Ergonomics |
15 |
DSP103 |
Human Function |
15 |
Semester 2
Code |
Title |
Modular Weight |
DSP102 |
Human Factors and Systems |
15 |
DSP119 |
Healthcare Ergonomics and Patient Safety |
15 |
Compulsory modules may be replaced with alternative options at the discretion of the Programme Director where evidence is available of successful prior study as necessary to meet the requirements of the Ergonomics profession.
5. Criteria for Progression and Degree Award
In order to be eligible for an award, candidates must meet the requirements specified in Regulation XXI.
6. Relative Weighting of Parts of the Programme for the purposes of Final Degree Classification
Programme Specification
DS PG Cert Storytelling (February 2021 Intake)
Academic Year: 2020/21
This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if full advantage is taken of the learning opportunities that are provided.
This specification applies to delivery of the programme in the Academic Year indicated above. Prospective students reviewing this information for a later year of study should be aware that these details are subject to change as outlined in our .
This specification should be read in conjunction with:
- Reg. XXI (Postgraduate Awards) (see
- The teaching, learning and assessment strategies used at ÌìÌÃÊÓƵ (available soon)
- What makes ÌìÌÃÊÓƵ programmes and its graduates distinctive (available soon)
- Summary
- Programme aims
- Learning outcomes
- Programme structure
- Progression and weighting
Programme summary
Awarding body/institution | ÌìÌÃÊÓƵ |
Teaching institution (if different) | |
Owning school/department | School of Design and Creative Arts |
Details of accreditation by a professional/statutory body | N/A |
Final award | PG Cert |
Programme title | Storytelling |
Programme code | ACPT19 |
Length of programme | 2 semesters |
UCAS code | N/A |
Admissions criteria | |
Date at which the programme specification was published |
1. Programme Aims
- To help students develop an intellectual understanding of the field of Applied Storytelling, alongside vocational and professional skills, enabling students to reflect maturely on the intricate connections between theory and practice.
- To promote the development of students’ organisational and collaborative skills required to use Applied Storytelling across a range of sectors, alongside less tangible creative skills such as imagination, empathy and problem solving through practice-based learning and involvement in live projects.
- To challenge students’ expectations, preconceptions and address their limitations in storytelling by exposing them to global and/or transdisciplinary practices within a dynamic Design and Creative Arts community.
- To enable students to become independent scholars/practitioners in storytelling, with a view to preparing them for future study or practice.
2. Relevant subject benchmark statements and other external and internal reference points used to inform programme outcomes:
The Framework for Higher Education Qualifications (FHEQ)
3. Programme Learning Outcomes
3.1 Knowledge and Understanding
On successful completion of this programme, students should be able to demonstrate comprehensive knowledge and understanding of
K1 The myriad ways storytelling takes place in contemporary society and its potential as an applied art form in global, contemporary and transdisciplinary contexts.
K2 Methods and techniques for collaborative and transdisciplinary working in Applied Storytelling, with critical awareness of these.
K3 Key theoretical framings and debates in Applied Storytelling.
K4 The concepts and inter-relationships between theory and practice within the context of applied storytelling.
3.2 Skills and other attributes
a. Subject-specific cognitive skills:
On successful completion of this programme, students should be able to:
C1 Analyse storytelling processes and events, deciphering the social, cultural, political and economic tensions within.
C2 Apply knowledge and an awareness of storytelling in historical and contemporary contexts to storytelling practice.
C3 Present ideas persuasively and engagingly to a range of audiences.
b. Subject-specific practical skills:
On successful completion of this programme, students should be able to:
P1 Create engaging and challenging Applied Storytelling work, independently and with others.
c. Key transferable skills:
On successful completion of this programme, students should be able to:
T1 Work collaboratively and independently, identifying the need to resolve conflict and engage with new ideas, and develop a resilient personal arts practice.
T2 Demonstrate professional practice through openness, accountability, autonomy, active engagement and organisation.
4. Programme structure
Semester 2
Compulsory modules
Code |
Title |
Credits |
ACPXXX |
Research Methods for Storytelling
|
15 |
ACPXXX |
Storytelling and the Digital
|
15 |
Semester 3
Compulsory Modules
Code |
Title |
Credits |
ACPXXX |
Developing Professional Practice for Storytelling |
15 |
ACPXXX |
Thinking about Storytelling
|
15 |
5. Criteria for Progression and Degree Award
In order to be eligible for the award of PG Cert, candidates must satisfy the requirements of Regulation XXI.
6. Relative Weighting of Parts of the Programme for the purposes of Final Degree Classification
Not applicable